By Cheryl McGrath
Michael Reese. Academic integrity: mashed up. Most students have a good moral compass, they just need help transitioning to college. A filmmaker was hired to script scenarios. Discussed plagiarism, stealing exams etc . . . Especially important for international students with different academic expectations ingrained. email@example.com. Not Gonged.
Alyssa Goodman and Patricia Udomprasert. An Alternate Universe of Learning, Through the Eyes of WorldWide Telescope. Teenager review: way cooler than call of duty. More than a petabyte worth of data. Free download. Tour of Galileo's observations of Jupiter's moons available. wwtambassadors.org Gonged.
Andrew Goodman. Augmented Reality for the Masses: A Case Study in Democratizing an Emerging Technology. Low cost. Use google maps, google sites, and wikitude. http://bit.ly/ar4themasses. Gonged by choice.
Carol Burns. Backpack Journalism in Ahmedabad, India. Digital storytelling. Set up first Mac lab in India. Social learning experience was greatest succes. Full Documentary will be posted on Twitter. Not Gonged.
Chuiyuan Meng. Development Story: An Interactive Music Listening Experinece for iPad. Music timeline is displayed as color coded, audio playback exists, there is a listening guide giving you an explanation and sheet music sample and there is a video tab. Http://musicGUIDEapp.com. Gonged by choice.
Christopher Blaire Bundy. Explore the Seven Cs. Series of reward programs. Simulations and games, digital media assignments. Small grants, teams of consultants. Try to help instructors incorporate learning objects. Interactive, contextual iced and situated learning. As a student, what's your role and what's your goal? Scenario: outbreak of a rare disease in Bangledesh. Need to understand culture, analyze data. Tools are easy on ramp. Methodology is the tricky part. Content. Context. Challenges. Characters. Choices. Consequences. Connections. Gonged.
Brandon Muramatsu. iCampus Student Innovation Exposition/Explosion. MIT culture: students are empowered to solve own problems. Culture of innovation to solve problems they face. Prize submissions: 1. The Problem: How do I arrange my class schedule? Built an interface to arrange their own classes. Not supported in LMS. Spawned an ecosystem of different iterations. 2. The Problem: How do I find a Summer research opportunity/internship? STEMid two sided platform to aggregate opportunities across websites. Not Gonged. Red Sox will not win series.
Bill Shewbridge. Christine Ferrera. Multimedia Literacy Skills Across the Curriculum. Digital story workshop to train faculty to use technologies in classroom. Multimedia literacy lab: a software lab designed to complement other existing courses. Digital storytelling improves writing, communication, presentation skills. Engages learner with media production, builds confidence, create visual assignments for other subjects. Write, narrate story, and pair with imagery or make own images be it drawing or stop motion. Gonged.
Gary Kidney. 'Semi-Viral' Videos as an Agent of Change. At Rice U, we make lots of video. We advertise it, and nobody watches it. Admin wants to engage faculty in flipping the classroom. We piloted two faculty and put the video in a private space. You couldn't watch it without invite. Viewership increased. A lot. 1st video: faculty goals, 2nd video: faculty outcomes. Conclusion: if you want people to watch your videos, don't tell them about it. Let other people tell them. Not Gonged.
Jared Bendis. Mike Kenney. You Have How Many Students? How 500 Students Created 100 Comic Books About "Science." Costumed superhero included in presentation. Good project parameters: Fun! Teamwork! Not a term paper! Must be about science! Wheel of new media solutions: Comic Life. One class period to teach, teams of 4. Not an illustration project. Yes to original photography and clip art. The cheesier the clip art the better the project. Creative Commons! 8 pages. Low class impact. High center impact. Not Gonged.
About Cheryl McGrath, NMC Summer Conference Blogger
Twenty years of library employment have included moving libraries, starting high-density storage programs, partnering on Google digitization logistics, enhancing access with scan on demand delivery, and winning innovation grants to streamline services. A focus on partnerships includes patrons and colleagues and how we can learn from each other, and grow and share our knowledge and access options to enhance information literacy, research, and teaching efforts.
Sparking innovation, learning and creativity.
Identifying the impact of emerging technologies.
The Edward and Betty Marcus Institute for Digital Education in the Arts (MIDEA) provides timely, succinct and practical knowledge about emerging technologies that museums can use to advance their missions.
The largest educational presence in any virtual world, involving more than 150 colleges and universities and a very active community of educators that numbers nearly 12,000.
The New Media Consortium (NMC) is a community of hundreds of leading universities, colleges, museums, and research centers. The NMC stimulates and furthers the exploration and use of new media and technologies for learning and creative expression. All content Creative Commons. More >