The New Media Consortium, the Consortium for School Networking (CoSN), and the International Society for Technology in Education are releasing the NMC Horizon Report > 2012 K-12 Edition in a special session at the 2012 NMC Summer Conference, hosted by the Massachusetts Institute for Technology. This fourth edition in the annual K-12 series of the NMC Horizon Project examines emerging technologies for their potential impact on and use in teaching, learning, and creative expression within the environment of pre-college education.
Six emerging technologies are identified across three adoption horizons over the next one to five years, as well as key trends and challenges expected to continue over the same period, giving educators, school administrators, and practitioners a valuable guide for strategic technology planning. The report is sponsored by the HP Sustainability and Social Innovation team.
The NMC Horizon Report > 2012 K-12 Edition identifies mobile devices & apps and tablet computing as technologies expected to enter mainstream use in the first horizon of one year or less. Game-based learning and personal learning environments are seen in the second horizon of two to three years; and augmented reality and natural user interfaces emerged in the third horizon of four to five years.
The subject matter in this report was identified through a qualitative research process designed and conducted by the NMC that engages an international body of experts in education, technology, business, and other fields around a set of research questions designed to surface significant trends and challenges and to identify emerging technologies with a strong likelihood of adoption in pre-college education. The NMC Horizon Report > 2012 K-12 Edition details the areas in which these experts were in strong agreement.
“Educators, administrators, and practitioners across the world use the report as a springboard for discussion around emerging technology,” notes Larry Johnson, Chief Executive Officer of the NMC and founder of the NMC Horizon Project. “As this is the tenth year of the NMC Horizon Project and the fourth year of the K-12 series, this report also offers an opportunity to think how some of these technologies have unfolded over time. What we see is that there continue to be long-term channels along which educational technology is evolving. These have affected, are affecting now, and will continue to affect the practice of teaching and learning in profound ways for some time.”
Of the six technologies highlighted in the NMC Horizon Report > 2012 K-12 Edition, three were also noted in the 2011 edition. Mobiles remain on the near-term horizon, with the addition of apps as the main feature that makes the topic interesting this year; game-based learning is still poised on the two- to three-year horizon; while personal learning environments have gained traction in K-12, moving from the far-term horizon to the two- to three-year horizon.
The report is available in the NMC Horizon EdTech Weekly app and on the NMC website, and published under a Creative Commons license to facilitate its widespread use, easy duplication, and broad distribution.
About the New Media Consortium
The New Media Consortium (NMC) is an international not-for-profit consortium of learning-focused organizations dedicated to the exploration and use of new media and new technologies. For nearly 20 years, the NMC and its members have dedicated themselves to exploring and developing potential applications of emerging technologies for learning, research, and creative inquiry.
About the Consortium for School Networking
CoSN is the premier professional association for school system technology leaders. The mission of CoSN is to empower educational leaders to leverage technology to realize engaging learning environments. Visit www.cosn.org or phone 866.267.8747 to find out more about CoSN’s Leadership Initiatives, annual conference and events, policy and advocacy, membership, and resources.
About the International Society for Technology in Education
The International Society for Technology in Education (ISTE) is the premier membership association for educators and education leaders engaged in improving learning and teaching by advancing the effective use of technology in PK–12 and teacher education. ISTE represents more than 100,000 education leaders and emerging leaders throughout the world and informs its members regarding educational issues of national and global scope. For more information, visit www.iste.org.
Sparking innovation, learning and creativity.
Identifying the impact of emerging technologies.
The Edward and Betty Marcus Institute for Digital Education in the Arts (MIDEA) provides timely, succinct and practical knowledge about emerging technologies that museums can use to advance their missions.
The largest educational presence in any virtual world, involving more than 150 colleges and universities and a very active community of educators that numbers nearly 12,000.
The New Media Consortium (NMC) is a community of hundreds of leading universities, colleges, museums, and research centers. The NMC stimulates and furthers the exploration and use of new media and technologies for learning and creative expression. All content Creative Commons. More >