2013 Horizon.K12: The Interim Results

The NMC is pleased to announce the interim results of the 2013 Horizon.K12 Project, as presented at the 2013 CoSN Conference in San Diego. The Horizon.K12 Advisory Board voted for the top 12 emerging technologies as well as the top ten trends and challenges that they believe will have a significant impact on teaching, learning, and creative inquiry in global K-12 education over the next five years. These initial results have been compiled into an interim report, known as the "Short List," and described in further detail.

This Short List will inform the decisions of the advisory board as they embark on the final round of rankings, in which the list of technologies, trends, and challenges will be cut in half for the final report.

The "Time-to-Adoption Horizon" indicates how long the Advisory Board feels it will be until a significant number of schools are providing or using each of these technologies or approaches broadly.

Near-Term Horizon: One Year or Less
* BYOD (Bring Your Own Device)
* Cloud Computing
* Mobile Learning
* Online Learning

Mid-Term Horizon: Two to Three Years
* Adaptive Learning and Personal Learning Networks
* Electronic Publishing
* Learning Analytics
* Open Content

Long-Term Horizon: Four to Five Years
* 3D Printing
* Augmented Reality
* Virtual and Remote Laboratories
* Wearable Technology

Top 10 Trends (alphabetical order)

* The abundance of resources and relationships made easily accessible via the Internet is increasingly challenging us to revisit our roles as educators.

* As the cost of technology drops and school districts revise and open up their access policies, it is becoming increasingly common for students to bring their own mobile devices.

* Customized learning is increasingly a goal for schools.

* Education paradigms are shifting to include online learning, hybrid learning, and collaborative models.

* The focus of assessments are shifting from "what you know (can memorize)" to "what you can do (portfolio)."

* Openness — concepts like open content, open data, and open resources, along with notions of transparency and easy access to data and information — is becoming a value.

* People expect to be able to work, learn, and study whenever and wherever they want.

* Schools are beginning to move away from textbooks to web resources and open source books.

* Social media is changing the way people interact, present ideas and information, and communicate.

* There is a new emphasis in the classroom on more challenge based, active learning.


Top 10 Challenges (alphabetical order)

* The demand for personalized learning is not adequately supported by current technology or practices.

* Divides persist.

* Faculty training still does not acknowledge the fact that digital media literacy continues its rise in importance as a key skill in every discipline and profession.

* Innovating pedagogy is a complex process that requires research into impacts, responsive state of mind to technology changes, and understanding what pedagogical strategies can make innovation in pedagogy possible.

* K-12 must address the increased blending of formal and informal learning.

* Ongoing professional development needs to be valued and integrated into the culture of the schools.

* Many activities related to learning and education take place outside the walls of the classroom and thus are not part of traditional learning metrics.

* New models of education are bringing unprecedented competition to the traditional models of education.

* Too often it is education’s own processes and practices that limit broader uptake of new technologies.

* We are not using digital media for formative assessment the way we could and should.

Download the Short List (PDF)

Thumbnail photo via BigStock; Photo of students and teachers via Ars Electronica on Flickr

2013 report

This is so exciting. Thank you for keeping everyone on the cutting edge. I can't wait to try new technological trends as I keep expanding those already in place in my classroom!


Sparking innovation, learning and creativity.
More >

Identifying the impact of emerging technologies.
More >

The Edward and Betty Marcus Institute for Digital Education in the Arts (MIDEA) provides timely, succinct and practical knowledge about emerging technologies that museums can use to advance their missions.
More >

The largest educational presence in any virtual world, involving more than 150 colleges and universities and a very active community of educators that numbers nearly 12,000.
More >